SWmud

> construct

Syntax:
construct [new item]
Usable by: Scientist
Stat: technical
Skill Delay: 4 rounds (8 seconds)
Other info: not usable in combat

Construct allows a scientist of high enough level to construct an item from a few other items.

All recipes require 20 toolbox parts and 1 scrap.

Available recipes ():

LevelItemDescription
8light gogglesSee in low light.
  • Requires: 20 toolbox parts, a flashlight, and a helmet
  • Cooldown: 5 minutes ("construct")
8uv gogglesSee in UV light.
  • Requires: 20 toolbox parts, a flashlight, and a helmet
  • Cooldown: 5 minutes ("construct")
12power converterTransfer ammo between guns.
  • Requires: 1 scrap, 20 toolbox parts, and a blaster
  • Cooldown: 10 minutes ("construct")
16health scannerGet health % of target.
  • Requires: 1 scrap, 20 toolbox parts, and a survey scanner
  • Cooldown: 20 minutes ("construct")
20medical scannerGet precise health % and other info on target.
  • Requires: 1 scrap, 20 toolbox parts, and a health scanner
  • Cooldown: 30 minutes ("construct")
25medkit purifierIncrease bacta in medkits.
  • Requires: 1 scrap, 20 toolbox parts, and a potion purifier
  • Cooldown: 1 hour ("advanced construct")
30targetting helmetDeal extra ranged damage.
  • Requires: 1 scrap, 20 toolbox parts, a helmet, a holographic projector, and an aiming scope
  • Cooldown: 3 hours ("advanced construct")
40power gauntletsDeal extra saber and melee damage.
  • Requires: 1 scrap, 20 toolbox parts, a power converter, and spiked gloves
  • Cooldown: 4 hours ("advanced construct")

You may use the first few characters of any recipe instead of typing it all out.