Gand
Lore
Gand are a species of sentient life that has developed in the poisonous gases of the planet Gand. They are covered in a chitinous exoskeleton and can see in the ultraviolet spectrum. They possess large, bug-like eyes and only three fingers on each hand. Gand do not respire as do most other species in the galaxy; they obtain all the metabolic ingredients they need through the ingestion of their food. They speak with the aid of a muscular gas bladder that allows them to, among other things, draw in gases and expel them in a controlled manner through pieces of their exoskeleton that vibrate to approximate speech. There exists a subspecies of Gand that does respire. They breathe the gases of their homeworld most would find toxic and require a special breathing apparatus in an oxygen-based atmosphere.
The Gand have developed a totalitarian monarchy, and various colonies of Gand live in pockets of mist in the gas giant's atmosphere. When renegade Gand are sought, Gand Findsmen are sent out to locate them. These Gand use meditative practices, not unlike the Force, to locate their target. When the Empire overran the planet, the Findsmen were presented with advanced technology with which to hunt their targets. The better Findsmen became bounty hunters.
The Gand hold their names in great reverence. A Gand who has accomplished nothing in his life is simply known as 'Gand'. When a Gand completes a task, they are given their family's surname. A further accomplishment provides the Gand with a proper name. Pronouns are almost never used, and are reserved for those famous Gand who have accomplished so much that their deeds are known by all. If a Gand does something to be ashamed of, or causes offense to another Gand, their name is reduced.
Gand characters are more efficient with surgeries. Their cultural upbringing steeped in meditation also makes them more comfortable when attempting farsight.
Stats
Stat | Mod | Min | Max |
---|---|---|---|
Strength | +1 | 9 | 19 |
Dexterity | -2 | 1 | 16 |
Mechanical | 8 | 18 | |
Technical | 8 | 18 | |
Force | +1 | 9 | 19 |
Charisma | 8 | 18 |
Skills
- strike (Damage target and possibly break their armor.)
- regenerate (Regain health over time.)