SWmud

> emodify

Syntax:
emodify [bomb] for [effect]
Skill used: modify explosives
Usable by: Scientist (level 30)
Stat: technical
Skill Delay: 4 rounds (8 seconds)
Other info: requires a lab

This skill allows High Mortal scientists to modify a bomb to have various effects when it detonates. The scientist must be in a lab in order to use this skill.

A bomb can be modified for the following effects:

  • <ionic> - freezes the controls of vehicles
  • <napalm> - sets nearby unfortunates on fire
  • <fragmentation> - sends shards of shrapnel tearing through everyone
  • <biotoxin> - releases a toxin in the air