SWmud

> duplicate

Syntax:
duplicate [item]
Usable by: Scientist (level 50)
Stat: technical
Cooldown: 5 minutes ("duplicate")
Skill Delay: 6 rounds (12 seconds)
Other info: not usable in combat and requires a lab

A level 50 scientist in a properly equipped laboratory is able to duplicate items. 20 parts are required, and a fee will be charged for the raw materials based on the item being duplicated.

Caution is advised, as it is possible to destroy the original item if the scientist is not very skilled at the process. Most items are only able to be duplicated once, and any improvements or upgrades to the original item will not be copied on to the new item.

Certain items (armors and weapons) cause much longer delays.