SWmud

> decay

Syntax:
decay [item] on [whom]
decay [item] here
decay [item]
Usable by: Dark Jedi (level 15) (Light Jedi may use w/ penalty)
Discipline: manifestations
Stat: force
Cooldown: 5 minutes ("decay")
Skill Delay: 2 rounds (4 seconds)

This command allows a Dark Jedi to decay armor or weapons, making them less effective.

If the target item has already been decayed without being repaired, it may not be subject to further decay. This skill may only be used once every 5 minutes. While Light Jedi can use this skill, it pulls the Jedi closer to the Dark side.

This skill does not count on an aggressive act, but if you target a piece of equipment on a mob, that mob will become enraged and attack you.