SWmud

> bmode

Syntax:
bmode
bmode fight
bmode flee
bmode check
bmode [on/off]

This command sets your current battle mode, whether you want to run past everything in sight (bmode flee), or if you want to stay and slug it out (bmode fight). If no argument is given, it will toggle you to the opposite bmode. You may check your current bmode at any time with <bmode check>.

The reason to use this state is to make sure that you don't get stuck in the room with a monster you just want to run past. If you get an auto-swing in, you will be be unable to bounce out of the fight until the monster has gotten a swing on you.

Please note: While you are in a panicky state, you cannot concentrate on anything except your own safety - you cannot use most skills, nor can you fight back.